Copyright © Abhishek Ambre. All rights reserved.
Platform: EYE GAZE / TRACKER | Time: 1 weeks | Roles: Game Designer - Sound Designer
A game we created for the dreaded LIGHTENING ROUND of Building Virtual Worlds Class at the ETC.
The guest starts out as a new police recruit. His very first assignment is to keep the streets clean and safe. With a senior police officer on inspection duty, the guest need to keep their assigned street clean, safe and crime free.
The prompt of the round was to build a game that was fun to play, in a weeks time.
Building a game with the available mechanics on EYE GAZE was a challenge in the given time.
My chief 'design goal' with this project was to create an experience using Eye Gaze that was innovative and fun to play.
With the given constraints, we chose to work on the new technology at the ETC - The EYE GAZE.
We as a team laid out the known problems of Eye Gaze and started brainstorming for ideas together.
We started with a storyboard for the game once the idea was fixed - following which I started working on the sound that would help better define the theme and mood for the game.